About me:
I’m a sound engineer, sound designer, and game programmer based in Montpellier, France. I’m passionate about sound!
I’ve worked as a mastering engineer since 2018 and built a studio in Berlin, Germany with some friends. I’ve had the opportunity to work with both indie artists and major labels.
In 2022, I moved to Montpellier and found a new passion in creating and integrating audio for games! I’ve been learning to implement sound in Unity with Wwise and C# and in Unreal with C++ and Blueprints.
Check out the links above to see my mastering and game audio portfolios.