About me:

I’m a sound engineer, sound designer, and game programmer based in Montpellier, France. I’m passionate about sound!

I’ve worked as a mastering engineer since 2018 and built a studio in Berlin, Germany with some friends. I’ve had the opportunity to work with both indie artists and major labels.

In 2022, I moved to Montpellier and found a new passion in creating and integrating audio for games! I’ve been learning to implement sound in Unity with Wwise and C# and in Unreal with C++ and Blueprints.

Check out the links above to see my mastering and game audio portfolios.